GIVEAWAY FREE 1-YEAR LICENSE Enter on
14-DAY FREE TRIAL + 10% OFF ANY GAMEGLASS PLAN Ship controls on your phone or tablet ⏱
Claim Trial + 10% Off AD
Tobii
15% OFF EYE TRACKER 5 No headset needed LIMITED TIME ⏱ ENDS 26 OCT
Claim 15% Off AD
Gear + Accessories HOSAS, pedals, tracking, VR Browse Gear
UEE INVICTUS COUNTDOWN ▼
AREA 18 • BEVIC CENTER
00
00
00
00
Citizen Starter Guidecitizen-starter-guide.com
CMDR QuattroCMDR QUATTRO
Contracts can change between patches. Follow me on social media to stay up to date with any contract or event changes.
Star Citizen 4.10.2 // IASI Event

RSI Discovery Month Event Guide: Fastest Routes To Full Unlocks

Prefer the one page version?The whole guide as a single high resolution image. Save it to your phone or a second monitor and run the event off it, or share it with your org.

Download the one page guide

One pick per trackThree tracks, three contracts. Repeat them and the fourth fills itself.
Four progression tracks, run from the RSI Event Platforms scattered across Stanton. Your journal still files the whole thing under IASI, and each track caps at 10,000 points.
Constellation Rental Offer gold box

Gold box?Constellation Rental Offer has you carry it between two RSI Event Platforms. Hand it in and you get a 5 day rental of the Constellation Mk V Centaurus.

Grouping up

Group up on Transport and Defense. All 24 contracts across those two tracks are shareable with no penalty. One member shares it out and every one of you is paid in full, so a crew is a straight multiplier on both.
Collection is the one track that punishes a crew. Three contracts divide their points across the party: Quantainium, UCM Order (M) and UCM Order (L). Beryl and Iron do not, which is why they lead that card.
Everything on this sheet can be shared. One member takes the contract and shares it out, and the rest get credit for it. Only the three Collection splits above divide the points; every other contract pays each member in full.

Best beginner friendly contracts

Start hereRent an Avenger TitanAvenger Titan, the beginner rental27,000 aUEC a day at the Area18 or Orison spaceports. 8 SCU, which covers Relay Race, Ling Small Haul and Take Out A Gang Leader. It cannot salvage, so Collection still needs the Salvation.
Unlock firstRelay RaceRelay Race gold box250 a run, 40 runs. Carry the gold box between two RSI Event Platforms. Any ship with storage. It opens the rest of the Transport board.
Collection: UCM Order (S)Salvation, the UCM Order rental183 a run, 55 runs. Just need to crack and disintegrate a small ship hull, which is provided. Rent a Salvation at Seraphim Station Cargo Center for 31,000 a day. Contract does not split points, so team up.
Transport: Ling Small HaulLing Small Haul cargo box354 a run, 29 runs.8 SCU across 3 boxes, so most starter haulers can take it.
Defense: Take Out A Gang LeaderTake Out A Gang Leader target313 a run, 32 runs. An FPS fight against NPCs on the ground, so you only need a ship that gets you there.
01

The fastest contract on each path

01
Collection track contract ship

Collection

15
beryl runs to cap
Collection track contract ship
RunBeryl and Iron
Pays669 and 408 a run
AsksMined and refined yourself
This one wants a group and a plan. Beryl pays 669 for 8 SCU and Iron 408 for 6, and neither splits in a party, so one shared contract pays every member in full. Run the two together: at Wala they are about 35% of what you scan, so you take whatever the rock offers instead of hunting one ore. Batch it. Refine in bulk once, run other contracts while it processes, then turn in back to back. Share the contract out and hand the material in while the whole group is online, or the ones who miss it get nothing.
Next best
UCM Order (L) and (M)
486 a run, 21 runs. Solo, or one extra hand at most. The hull varies; skip the scrape, it is not needed. The ship scales with the order size:large wants a Reclaimer, medium a MOTH (255 a run, 40 runs), which rents at Lorville from 223,256 aUEC a day. The timings are the large orders:8 to 10 minutes a run, around 3,000 points an hour and the fastest thing in the event, so roughly 3 hours for the track. Mediums are the accessible route, not the quick one.Both sizes split their points across the party, so every extra person cuts your own progress.
02
Transport track contract ship

Transport

16
runs to cap
Transport track contract ship
RunImportant Supply Haul
Pays625 a run
Asks320 SCU, cargo provided
Measured at approximately 18 minutes to complete, 2,083 an hour, the best on this track. The big barrier here is the ship you will need. You need 320 SCU and no ship of that class is available for rent. You want a Hull B, a Railen, or better. You can buy a Hull B in game for 7,541,100 aUEC from New Deal at Teasa Spaceport, Lorville.
Next best
Package Recovery (Exp. E)
313 a run, 32 runs. Collect one sub 1 SCU box from a derelict crash site, no hull requirement. Just expect hostiles. From my time doing these it was primarily starter ships and light fighters. If you see hostiles clean them up and collect the box. If you happen to have a larger ship you can likely hop in and out safely while it provides protection.
03
Defense track contract ship

Defense

24
runs to cap
Defense track contract ship
RunOrange Lvl. RSI Ship Under Attack
Pays417 a run
Asks3 heavy fighters, a crew
Every Defense contract is combat, regardless of the description. This is the biggest award on the track and the fewest runs of anything here at 24, but it is a crew contract. Typically starts with three heavy fighters with additional support, and the ship you are protecting often starts at half health or lower, so it will start taking damage the moment you drop into the zone from quantum. Bring your best combat ships, preferably something crewed. An RSI Perseus or an Anvil Paladin should do a lot of the heavy lifting here with gunners. Alternatively, bringing several fighters will work as well. Be warned, running this solo can be a nightmare. If you do not have crew available, run Yellow Lvl. Support Ship contracts instead.
Next best
Yellow Lvl. Support Ship
146 a run, 69 runs. The solo answer. Two starter class hostiles, cleared in about five minutes, and the only Defense contract with no real ship requirement. 69 runs looks brutal, but five minutes each caps the track in roughly 6 hours, which beats any other Defense contract you can run on your own.

Overall

Overall is a progress tracker, not a fourth grind. It is a general completion track: every point you earn on Collection, Transport and Defense counts towards it, so it fills as you go. The three sum to exactly 30,000, which is the Overall cap, so it completes the moment the third track does. There is nothing to run for it on its own.
Tools for every leg of this.citizen-starter-guide.com has the material finder and the salvage tools for Collection, and the loadout builder with DPS and time to kill plus the hardpoint comparison for kitting a fighter out before you take on Defense.
02

The items you unlock

Rewards

Every tier awards something. Each track pays components on its own theme, Transport coolers, Defense power plants, Collection radars, and ship liveries and flight blades along the way.
The tier 4 awards are the ones to aim at. A tractor beam on Transport, an SMG on Defense and a salvage tool on Collection. Overall tier 4, at 30,000 points, is the one that pays the RSI suits, alongside a Helios power plant in all three sizes and the Constellation livery.

Overall

BriskAir IC-10 CoolerDelphi RS-10 RadarSovereign IP-10 Power Plant

BriskAir IC-10 Cooler, Delphi RS-10 Radar, Sovereign IP-10 Power Plant

4,500
Tier 1
Ursa Starwalker Livery

Ursa Starwalker Livery

9,900
Tier 2
Aurora Mk II Starwalker LiveryAurora Mk II Handling and Speed Blades

Aurora Mk II Starwalker Livery + Aurora Mk II Handling and Speed blades

24,000
Tier 3
Constellation Starwalker LiveryAndromeda Handling and Speed Blades

RSI Armour

+

Helios Power Plant

Constellation Starwalker Livery + RSI armour, Helios Power Plant (sizes 1 to 3) and Andromeda Handling and Speed blades

30,000
Tier 4

Transport

Zeus Keelback LiveryBriskAir IC-20 Cooler

Zeus Keelback Livery + BriskAir IC-20 Cooler

2,000
Tier 1
Zeus Mk II Handling and Speed Blades

Zeus Mk II Handling and Speed blades

4,000
Tier 2
BriskAir IC-30 Cooler

BriskAir IC-30 Cooler

6,500
Tier 3
MaxLift-II Keelback Tractor Beam

MaxLift-II Keelback Tractor Beam

10,000
Tier 4

Collection

Salvation Glacier LiveryDelphi RS-20 Radar

Salvation Glacier Livery + Delphi RS-20 Radar

2,000
Tier 1
Mantis Handling and Speed Blades

Mantis Handling and Speed blades

4,000
Tier 2
Delphi RS-30 Radar

Delphi RS-30 Radar

6,500
Tier 3
Cambio-II Glacier SRT

Cambio-II Glacier SRT

10,000
Tier 4

Defense

Scorpius Echo LiverySovereign IP-20 Power Plant

Scorpius Echo Livery + Sovereign IP-20 Power Plant

2,000
Tier 1
Meteor Handling and Speed Blades

Meteor Handling and Speed blades

4,000
Tier 2
Sovereign IP-30 Power Plant

Sovereign IP-30 Power Plant

6,500
Tier 3
P8-SC Echo SMG

P8-SC Echo SMG

10,000
Tier 4

RSI Discovery Month questions

How do you get the Constellation Mk V in the RSI Discovery Month event? Carry the gold box, the Constellation Rental Offer, between two RSI Event Platforms and hand it in. That gets you a five day rental of the Constellation Mk V Centaurus. It sits outside the point tracks, so you can collect it without finishing anything.
What is the fastest contract in the RSI Discovery Month event? UCM Order (L) on Collection, measured at 8 to 10 minutes for 486 points, which is around 3,000 points an hour. It splits its points in a party, so it is a solo pick. For a group, Important Supply Haul on Transport is the best shared rate at 2,083 points an hour.
How do you apply the ship liveries you unlock? A livery arrives in your account rather than on the hull. Claim the ship at a terminal, then pick the paint from the ship customisation option before you spawn it. Each livery only fits the hull it was made for.
Can you do the RSI Discovery Month event solo? Yes, with different picks. Take Yellow Lvl. Support Ship on Defense rather than the Orange tier, since it is two starter-class hostiles cleared in about five minutes. UCM Order (L) is the fastest Collection contract solo because its points do not split.
Which contracts split points in a party? Three, all on Collection: Procure Refined Quantainium, UCM Order (M) and UCM Order (L). The other 24 contracts pay every member in full, so grouping is a straight multiplier on Transport and Defense, and everything else on the sheet can be shared.
How many points do you need to finish everything? Transport, Collection and Defense cap at 10,000 points each, with tiers at 2,000, 4,000, 6,500 and 10,000. The Overall track runs 4,500, 9,900, 24,000 and 30,000, and the three tracks sum to exactly 30,000, so finishing all three completes it.
Where does the MaxLift-II Keelback Tractor Beam come from? It is the tier 4 reward on the Transport track, so it needs the full 10,000 points there, which is roughly 16 runs of Important Supply Haul.
What ship do you need for the Transport track? Important Supply Haul asks for 320 SCU and no ship of that class is available for rent, so you want a Hull B or a Railen. A Hull B runs 7,541,100 aUEC in game from New Deal at Teasa Spaceport, Lorville.

READY TO BEGIN YOUR JOURNEY?

[ ENLIST_TODAY_CITIZEN ]

Terminal initialized and maintained by CMDR Quattro

[ SESSION_LOGOUT_SEQUENCE ] // 2956.STC